Murray State Theses and Dissertations
Abstract
Parasocial Interactions (PSI) and Parasocial Relationships (PSR) may have the capacity to act as an extension of and supplement for healthy social interaction (Elvery, 2021). In some instances, PSI and PSR may even be used as a means to improve unfulfilled social needs and decrease feelings of loneliness (Jarzyna, 2021). It has been noted that digital media such as video games may produce parasocial encounters that are particularly unique, as they often simulate realistic, back-and-forth social interactions between users and a virtual agent (Elvery, 2022; Hartmann, 2008). The present study observed PSR formation between players and a non-player character (NPC) companion in the context of a video game designed exclusively for the purposes of the research. Specifically, this study intended to better understand the socioemotional outcomes associated with varying degrees of NPC presence and attachment.
Year manuscript completed
2026
Year degree awarded
2026
Author's Keywords
State Loneliness, Parasocial Interaction, Parasocial Relationships, Video Games, Non-Player Characters, Emotional Affect
Degree Awarded
Master of Science
Department
Psychology
College/School
College of Humanities and Fine Arts
Thesis Advisor
Sean Rife
Committee Chair
Sean Rife
Committee Member
Jana Hackathorn
Committee Member
Patrick Cushen
Committee Member
Warren Edminster
Document Type
Thesis
Recommended Citation
Whitfield, Chloe Bella, ""It's Dangerous to Go Alone": Examining NPCs as Influential Social Agents in an Original Single-Player RPG" (2026). Murray State Theses and Dissertations. 460.
https://digitalcommons.murraystate.edu/etd/460